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About Me

Simulations, Photogrammetry, Realism

My work integrates advanced simulation techniques, photogrammetry, and a focus on realism to create highly accurate digital models and immersive virtual environments. Using photogrammetry, I capture high-resolution images of real world objects and scenes, which are then processed into detailed 3D models. These models serve as the foundation for simulations, which replicate real world behaviors and interactions with precision. The focus on realism is crucial, as it ensures that both the visual appearance and the physical properties of the simulated environments closely mimic reality.

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By combining these technologies, I am able to produce models that are not only visually lifelike but also scientifically accurate, enabling detailed analysis and experimentation in fields such as architecture, engineering, archaeology, and environmental science. The simulations allow for a variety of "what-if" scenarios to be tested, providing valuable insights into complex systems and designs before real world implementation. This fusion of photogrammetry and simulation technology enhances both the practical utility and the visual impact of the work, making it a powerful tool for decision making, training, and creative exploration.

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